Set:
Journey into Nyx
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{5}{R}
Enchant creatureWhen Lightning Diadem enters the battlefield, it deals 2 damage to any target.Enchanted creat...
Set:
Journey into Nyx
Type:
Artifact Creature — Chimera
Rarity:
Uncommon
Cost:
{6}
Flying
Blessed by the gods. Coveted by mortals. Beholden to neither.
Set:
Journey into Nyx
Type:
Creature — Minotaur Warrior
Rarity:
Uncommon
Cost:
{2}{B}
DeathtouchOther Minotaur creatures you control have deathtouch.
It's common practice among minotau...
Set:
Journey into Nyx
Type:
Creature — Merfolk Soldier
Rarity:
Uncommon
Cost:
{3}{U}
Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment t...
Set:
Journey into Nyx
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{1}{W}
{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
Epha...
Set:
Journey into Nyx
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{G}
Choose one or both —• Return target creature card from your graveyard to your hand.• Return target enchantment card fr...
Set:
Journey into Nyx
Type:
Enchantment
Rarity:
Common
Cost:
{1}{U}
{1}{U}, Sacrifice Font of Fortunes: Draw two cards.
Drink deep, and your thoughts will flow freely.
Set:
Journey into Nyx
Type:
Creature — Human Shaman
Rarity:
Common
Cost:
{G}
{1}{G}, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can...
Set:
Journey into Nyx
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Destroy target enchantment or land.
"The gods think of us as insects. Perhaps there is wisdom in that." —Perisophia the ...
Set:
Journey into Nyx
Type:
Enchantment Creature — Cyclops
Rarity:
Uncommon
Cost:
{4}{R}{R}
Creatures you control have haste.
"The anger that festers inside this one is contagious." —A...
Set:
Journey into Nyx
Type:
Enchantment
Rarity:
Common
Cost:
{1}{R}
{3}{R}, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.
Drink deep, and find your vengean...
Set:
Journey into Nyx
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{W}
Enchant creatureEnchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all d...
Set:
Journey into Nyx
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{R}{R}
All creatures get +2/-2 until end of turn.
"Embrace every moment, for it could be your last." —Xenagos, god of reve...
Set:
Journey into Nyx
Type:
Enchantment Creature — Nymph
Rarity:
Common
Cost:
{2}{W}
Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under y...
Set:
Journey into Nyx
Type:
Creature — Lizard
Rarity:
Common
Cost:
{1}{R}
Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '