Set:
Innistrad: Crimson Vow
Type:
Legendary Creature — Vampire Soldier
Rarity:
Rare
Cost:
{1}{R}{W}
When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is t...
Set:
Innistrad: Crimson Vow
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}{R}
If you would draw a card, exile the top two cards of your library instead. You may play...
Set:
Innistrad: Crimson Vow
Type:
Legendary Creature — Vampire Noble
Rarity:
Rare
Cost:
{2}{W}{B}
Other vampires you control get +1/+1.When Edgar, Charmed Groom dies, return it to the ...
Set:
Innistrad: Crimson Vow
Type:
Legendary Creature — Vampire Noble
Rarity:
Rare
Cost:
{2}{W}{B}
Other vampires you control get +1/+1.When Edgar, Charmed Groom dies, return it to the ...
Set:
Innistrad: Crimson Vow
Type:
Creature — Spirit
Rarity:
Rare
Cost:
{1}{U}{U}
FlyingAt the beginning of combat on your turn, choose up to one —• Tap target creature.• Target creatur...
Set:
Innistrad: Crimson Vow
Type:
Creature — Vampire
Rarity:
Rare
Cost:
{2}{B}{B}
Flying, trampleWhenever an opponent casts a spell, that player creates a Blood token. (It's an artifac...
Set:
Innistrad: Crimson Vow
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}{R}
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirtee...
Set:
Innistrad: Crimson Vow
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}{R}
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirtee...
Set:
Innistrad: Crimson Vow
Type:
Creature — Plant Beast
Rarity:
Mythic
Cost:
{4}{G}{G}{G}
TrampleCultivator Colossus's power and toughness are each equal to the number of lands you co...
Set:
Innistrad: Crimson Vow
Type:
Legendary Planeswalker — Sorin
Rarity:
Mythic
Cost:
{2}{B}{B}
+1: Look at the top card of your library. You may reveal that card and put it into your ...
Set:
Innistrad: Crimson Vow
Type:
Creature — Human Werewolf
Rarity:
Mythic
Cost:
{3}{R}{R}
Menace, hasteWhenever Volatile Arsonist attacks, it deals 1 damage to each of up to one targe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '