Set:
Battlebond
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{3}{R}
When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with p...
Set:
Kaladesh
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{3}{R}
When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters).Whenever Maulfist Doorb...
Set:
Dragons of Tarkir
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{2}{B}
When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
The...
Set:
Fate Reforged
Type:
Legendary Creature — Human Warrior
Rarity:
Rare
Cost:
{2}{G}
TrampleAt the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control...
Set:
Kaladesh
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{2}{R}
As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals ...
Set:
Eldritch Moon
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{3}{G}
Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types ...
Set:
Amonkhet
Type:
Creature — Human Warrior
Rarity:
Rare
Cost:
{1}{W}
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn...
Set:
Avacyn Restored
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{4}{G}
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. ...
Set:
Dominaria
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{R}
TrampleChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Grand Warlord Radha's ch...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '