Set:
Gatecrash
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{2}{B}
Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
"Merciless to the point of ps...
Set:
Planar Chaos
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{R}
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your up...
Set:
Magic 2014
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{2}{R}
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color w...
Set:
Dragons of Tarkir
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{3}{R}
TrampleFormidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 ...
Set:
Rivals of Ixalan
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{G}
As long as it's your turn, Hardy Veteran gets +0/+2.
For the Sun Empire, the Immortal Sun is a symbol o...
Set:
Kaladesh
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{B}
Embraal Bruiser enters the battlefield tapped.Embraal Bruiser has menace as long as you control an artifact.
...
Set:
Return to Ravnica
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{R}
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block a...
Set:
Battlebond
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{R}{G}
{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
"I swore to take one head f...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '