Set:
Ultimate Masters
Type:
Creature — Human Monk
Rarity:
Common
Cost:
{1}{W}
Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you m...
Set:
Ultimate Masters
Type:
Creature — Human Monk
Rarity:
Common
Cost:
{3}{W}
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Lotus-Eye...
Set:
Iconic Masters
Type:
Creature — Human Monk
Rarity:
Common
Cost:
{3}{W}
Whenever you cast a noncreature spell, you gain 2 life.
"Human enlightenment is a firefly that sparks in the...
Set:
Champions of Kamigawa
Type:
Creature — Human Monk
Rarity:
Common
Cost:
{1}{G}
Shroud (This creature can't be the target of spells or abilities.)
Each time wanderers entered the fo...
Set:
Fate Reforged
Type:
Creature — Human Monk
Rarity:
Rare
Cost:
{2}{U}
Jeskai Infiltrator can't be blocked as long as you control no other creatures.When Jeskai Infiltrator deals com...
Set:
Khans of Tarkir
Type:
Creature — Human Monk
Rarity:
Rare
Cost:
{1}{W}
Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its...
Set:
Fate Reforged
Type:
Creature — Human Monk
Rarity:
Uncommon
Cost:
{3}{R}
Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '