Set:
The Brothers' War
Type:
Creature — Human Artificer
Rarity:
Rare
Cost:
{3}{U}{U}
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with “{T}: A...
Set:
The Brothers' War
Type:
Creature — Human Artificer
Rarity:
Rare
Cost:
{3}{U}{U}
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with “{T}: A...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{1}{G}{W}{U}
Creatures you control have vigilance and “{T}: Surveil 1.” (To surveil 1, look at the ...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{B}
Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If yo...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{1}{R}
Haste Feldon, Ronom Excavator can't block. Whenever Feldon is dealt damage, exile that many ...
Set:
Dominaria United
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{U}{R}
{T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact ca...
Set:
Double Masters
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{3}{U}
{T}: Target artifact creature's controller sacrifices it. That player may search their librar...
Set:
Masters 25
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{1}{W}{U}
{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
"I ...
Set:
Dominaria
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{1}{U}
{T}, Sacrifice an artifact: Draw a card.
Though it was laid to waste by the brothers, many schools of magi...
Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{3}{U}{R}
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activat...
Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Common
Cost:
{1}{B}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)When Aether Poisoner ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '