Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{2}{W}
Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target art...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{B}
Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{2}{W}{U}
Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target ar...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{1}{W}{U}
Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both ...
Set:
Dominaria United
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{U}{R}
{T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact ca...
Set:
Commander 2021
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{1}{R}{R}
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, excep...
Set:
Commander 2019
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{1}{R}{R}
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, excep...
Set:
Kaladesh
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{2}{R}
Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a c...
Set:
Dominaria
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{2}{U}{R}
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are histori...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '