Set:
Eternal Masters
Type:
Creature — Drake
Rarity:
Common
Cost:
{4}{U}
FlyingWhen Peregrine Drake enters the battlefield, untap up to five lands.
"Always a welcome sight breaking thro...
Set:
Eternal Masters
Type:
Instant
Rarity:
Common
Cost:
{G}
Destroy target artifact or enchantment. Its controller gains 4 life.
"The timeless, tireless jaws of nature shall one day de...
Set:
Eternal Masters
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +2/+2 for each other enchantment on the battlefield.
"I pass to you ...
Set:
Eternal Masters
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B}
You draw two cards and you lose 2 life.
"I have seen things that would reduce a weaker person to blubbering and raving. W...
Set:
Eternal Masters
Type:
Instant
Rarity:
Common
Cost:
{B}
Target creature gets -1/-1 until end of turn.Morbid — That creature gets -13/-13 until end of turn instead if a creature die...
Set:
Eternal Masters
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
Worn Powerstone enters the battlefield tapped.{T}: Add {C}{C}.
Even a fragment of a powerstone contains within it not jus...
Set:
Eternal Masters
Type:
Creature — Elf Shaman
Rarity:
Uncommon
Cost:
{1}{B}{G}
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elve...
Set:
Eternal Masters
Type:
Creature — Human Shaman
Rarity:
Uncommon
Cost:
{1}{R}
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Immolation is...
Set:
Eternal Masters
Type:
Legendary Enchantment — Shrine
Rarity:
Uncommon
Cost:
{4}{G}
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine yo...
Set:
Eternal Masters
Type:
Creature — Zombie
Rarity:
Common
Cost:
{B}
Carrion Feeder can't block.Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Stinking of rot, it leaps ...
Set:
Eternal Masters
Type:
Creature — Wall
Rarity:
Common
Cost:
{2}{U}
Defender (This creature can't attack.)
"There is no confusion as to the boundary of the archmage's territory." —I...
Set:
Eternal Masters
Type:
Instant
Rarity:
Common
Cost:
{G}
Prevent all combat damage that would be dealt this turn.
"I fear no army or beast, but only the morning fog. Our assault can...
Set:
Eternal Masters
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Enthusi...
Set:
Eternal Masters
Type:
Creature — Insect
Rarity:
Uncommon
Cost:
{G}
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
"Let the wil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '