Set:
Commander Legends
Type:
Enchantment
Rarity:
Common
Cost:
{1}{R}
{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
"Grease up a firecannon g...
Set:
Kaldheim
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{1}{G}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 white Human...
Set:
Kaldheim
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}
As Rally the Ranks enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.
Halvar u...
Set:
Zendikar Rising
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{R}
At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.Whenever a player casts a spell, if no ...
Set:
Core Set 2021
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{W}
Enchant creatureEnchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature....
Set:
Ikoria: Lair of Behemoths
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{U}
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that s...
Set:
Ikoria: Lair of Behemoths
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{B}
When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.Whene...
Set:
Theros Beyond Death
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{3}{W}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile target ...
Set:
Theros Beyond Death
Type:
Enchantment — Saga
Rarity:
Mythic
Cost:
{5}{U}{U}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create an 8...
Set:
Throne of Eldraine
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{U}{U}
You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
"Share...
Set:
Ultimate Masters
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{G}
Whenever a creature dies, that creature's controller may draw a card.
Life is eternal. A lifetime is ephemeral.
Set:
Mercadian Masques
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant creatureShroud (A permanent with shroud can't be the target of spells or abilities.)Enchanted creatu...
Set:
Fourth Edition
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{B}
Enchant creature card in a graveyardWhen Animate Dead enters the battlefield, if it's on the battlefield, it ...
Set:
Eternal Masters
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +2/+2 for each other enchantment on the battlefield.
"I pass to you ...
Set:
Battlebond
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{G}
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Th...
Set:
Journey into Nyx
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{B}{B}
FlashWhenever a creature you control dies, each opponent sacrifices a creature.
"I take no pleasure in your sufferi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '