Set:
Commander Legends
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{2}{G}
Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token.
In a cultur...
Set:
Gatecrash
Type:
Creature — Elf Warrior
Rarity:
Common
Cost:
{3}{G}
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creatur...
Set:
Commander Masters
Type:
Creature — Elf Warrior
Rarity:
Common
Cost:
{2}{B}
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Kee...
Set:
Lorwyn
Type:
Creature — Elf Warrior
Rarity:
Common
Cost:
{2}{G}{G}
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
From the highest tiers of...
Set:
Dominaria
Type:
Legendary Creature — Elf Warrior
Rarity:
Rare
Cost:
{2}{R}{G}
HasteWhenever one or more creatures you control attack, add that much mana in any combination of {R} ...
Set:
Morningtide
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{1}{G}
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.Each c...
Set:
Modern Horizons 3
Type:
Legendary Creature — Elf Warrior
Rarity:
Mythic
Cost:
{1}{G}{G}
You may look at the top card of your library any time.You may cast creature spells from the...
Set:
Kaldheim
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{3}{G}
Other Elves you control get +1/+1.{T}: Add {G}{G}{G}.
"Death and life are two ends of the same spear."
Set:
Commander Legends
Type:
Creature — Elf Warrior
Rarity:
Common
Cost:
{4}{B}
When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. ...
Set:
Throne of Eldraine
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{3}{G}
This spell costs {2} less to cast if an opponent controls a green permanent.DeathtouchWhenever Oakham...
Set:
Core Set 2020
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{G}
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.{2}, {T}, Sacrifice a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '