Set:
Commander Legends
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{2}{B}
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
C...
Set:
Magic Origins
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{3}{B}{B}
Menace (This creature can't be blocked except by two or more creatures.)When Gilt-Leaf Winnower enters the ...
Set:
Commander 2014
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{G}
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)Joraga Warcalle...
Set:
Magic Origins
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{1}{G}
When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior cre...
Set:
Guilds of Ravnica
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{G}
Whenever another creature you control enters the battlefield or dies, if that creature's power is greater tha...
Set:
Commander Anthology
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{G}{G}
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
"I will fight only the way na...
Set:
Duel Decks: Elves vs. Goblins
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{2}{G}
Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token....
Set:
Onslaught
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{1}{G}
Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
"Our lives are woven together...
Set:
Guilds of Ravnica
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{3}{G}
HasteUndergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '