Set:
Dominaria
Type:
Legendary Creature — Elf Druid
Rarity:
Rare
Cost:
{2}{G}
Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurture...
Set:
Commander Masters
Type:
Legendary Creature — Elf Druid
Rarity:
Uncommon
Cost:
{2}{G}
When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two ...
Set:
March of the Machine: The Aftermath
Type:
Legendary Creature — Elf Druid
Rarity:
Rare
Cost:
{R}{G}{W}
At the beginning of your end step, each player exiles the top card of their l...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Elf Druid
Rarity:
Uncommon
Cost:
{3}{G}
{1}: Until end of turn, target token you control becomes a green Bea...
Set:
Innistrad: Midnight Hunt Commander
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{1}{G}
Evolve (Whenever a creature enters the battlefield under your control, if that creature has...
Set:
Jumpstart
Type:
Legendary Creature — Elf Druid
Rarity:
Rare
Cost:
{2}{G}
When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creat...
Set:
Core Set 2021
Type:
Creature — Elf Druid
Rarity:
Common
Cost:
{2}{G}
When Llanowar Visionary enters the battlefield, draw a card.{T}: Add {G}.
The elves of Llanowar look to their ...
Set:
Guilds of Ravnica
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{2}{G}{G}
Whenever you cast a creature spell, draw a card.
"The tiniest mouse speaks louder to me than all the fest...
Set:
Coldsnap
Type:
Snow Creature — Elf Druid
Rarity:
Common
Cost:
{G}
{T}: Add {C}.
Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand...
Set:
Dominaria United
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{1}{G}
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste unt...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Elf Druid
Rarity:
Uncommon
Cost:
{3}{G}
{1}: Until end of turn, target token you control becomes a green Bea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '