Set:
Duskmourn: House of Horror
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{G}{U}
At the beginning of your end step, if a land entered the battlefield under your con...
Set:
Duskmourn: House of Horror
Type:
Enchantment Land
Rarity:
Rare
HexproofValgavoth's Lair enters tapped. As it enters, choose a color.{T}: Add one mana of the chosen color.
It is the ...
Set:
Duskmourn: House of Horror
Type:
Enchantment Creature — Nightmare
Rarity:
Uncommon
Cost:
{4}{U}
Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards...
Set:
Duskmourn: House of Horror
Type:
Enchantment Creature — Nightmare
Rarity:
Uncommon
Cost:
{1}{U}
As an additional cost to cast this spell, return a permanent you control to its own...
Set:
Duskmourn: House of Horror
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{U}
VigilanceEerie — Whenever an enchantment you control enters and whenever you fully unlock a ...
Set:
Duskmourn: House of Horror
Type:
Artifact Creature — Toy
Rarity:
Uncommon
Cost:
{2}{W}
Double strikePatched Plaything enters with two -1/-1 counters on it if you cast it from your...
Set:
Duskmourn: House of Horror
Type:
Creature — Spirit
Rarity:
Uncommon
Cost:
{3}{R}
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal ...
Set:
Duskmourn: House of Horror
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{B}{R}
Trample, hasteYou may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '