Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{R}
Seismic Rupture deals 2 damage to each creature without flying.
The shaman opened the earth beneath their feet, trapp...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Common
Cost:
{2}{W}
Exile target artifact or enchantment.
When Sarkhan saved Ugin in Tarkir's past, it changed Tarkir's future. The Sultai ...
Set:
Dragons of Tarkir
Type:
Creature — Dragon
Rarity:
Uncommon
Cost:
{5}{U}
Flying, hexproofMegamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it fa...
Set:
Dragons of Tarkir
Type:
Creature — Beast
Rarity:
Common
Cost:
{4}{W}
Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its...
Set:
Dragons of Tarkir
Type:
Enchantment — Aura
Rarity:
Rare
Cost:
{1}{W}
Enchant creatureEnchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.Enchanted ...
Set:
Dragons of Tarkir
Type:
Creature — Elemental
Rarity:
Common
Cost:
{2}{U}
Flying
"It slips through the smallest cracks in the mountain, emerging whole and unfettered. There is nowh...
Set:
Dragons of Tarkir
Type:
Creature — Zombie Goblin
Rarity:
Common
Cost:
{B}
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
"The Kolag...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Common
Cost:
{2}{R}
Target creature you control deals damage equal to its power to target creature you don't control.
"Kneel before a drago...
Set:
Dragons of Tarkir
Type:
Creature — Avatar
Rarity:
Rare
Cost:
{3}{U}
As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.Living Lore's power...
Set:
Dragons of Tarkir
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Add {W} or {U}.{4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until ...
Set:
Dragons of Tarkir
Type:
Creature — Dinosaur Beast
Rarity:
Mythic
Cost:
{1}{G}{G}
DeathtouchWhenever a permanent you control is turned face up, you may return Deathmist Raptor from...
Set:
Dragons of Tarkir
Type:
Creature — Imp
Rarity:
Common
Cost:
{2}{B}
FlyingReckless Imp can't block.Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste...
Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Common
Cost:
{3}{R}
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A...
Set:
Dragons of Tarkir
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{G}{G}
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.Scaleguard Sen...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '