Set:
Dragons of Tarkir
Type:
Enchantment
Rarity:
Common
Cost:
{1}{R}
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
"If ...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Rare
Cost:
{X}{W}
Create X 1/1 white Warrior creature tokens.
"The Shifting Wastes provide our clan eternal protection. It is our duty to r...
Set:
Dragons of Tarkir
Type:
Land
Rarity:
Rare
{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.{2}, {T}, Sacrifice Haven of the Spirit D...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{R}
Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Sarkhan gazed on the ...
Set:
Dragons of Tarkir
Type:
Creature — Salamander
Rarity:
Uncommon
Cost:
{U}
Gudul Lurker can't be blocked.Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. T...
Set:
Dragons of Tarkir
Type:
Enchantment
Rarity:
Uncommon
Cost:
{4}{G}
At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vig...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Common
Cost:
{2}{B}
Put any number of target creature cards from your graveyard on top of your library.Draw a card.
"Lord Silumgar has give...
Set:
Dragons of Tarkir
Type:
Creature — Dragon
Rarity:
Rare
Cost:
{2}{R}{R}
FlyingWhenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbr...
Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{R}{R}
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that car...
Set:
Dragons of Tarkir
Type:
Legendary Creature — Zombie Naga
Rarity:
Rare
Cost:
{3}{B}{B}
DeathtouchExploit (When this creature enters the battlefield, you may sacrifice a creature.)W...
Set:
Dragons of Tarkir
Type:
Creature — Bear
Rarity:
Common
Cost:
{2}{G}
Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 ...
Set:
Dragons of Tarkir
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{B}
Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (The...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Rare
Cost:
{G}{W}
Choose two —• Prevent all damage target instant or sorcery spell would deal this turn.• Target player sacrifices an encha...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Rare
Cost:
{3}{G}
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto th...
Set:
Dragons of Tarkir
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{W}
VigilanceOther Warrior creatures you control have vigilance.
The trumpeters of Arashin are ever alert ...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Common
Cost:
{B}
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Foul-Tongue shamans draw th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '