Set:
Dominaria United
Type:
Creature — Elemental Warrior
Rarity:
Common
Cost:
{3}{G}
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning...
Set:
Dominaria United
Type:
Legendary Creature — Human Soldier
Rarity:
Uncommon
Cost:
{R}{W}
At the beginning of your end step, if you control a creature with power greater than its ba...
Set:
Dominaria United
Type:
Legendary Creature — Human Soldier
Rarity:
Uncommon
Cost:
{R}{W}
At the beginning of your end step, if you control a creature with power greater than its ba...
Set:
Dominaria United
Type:
Legendary Creature — Human Soldier
Rarity:
Uncommon
Cost:
{R}{W}
At the beginning of your end step, if you control a creature with power greater than its ba...
Set:
Dominaria United
Type:
Legendary Creature — Phyrexian Human
Rarity:
Uncommon
Cost:
{W}{W}{B}
Menace (This creature can't be blocked except by two or more creatures.) {W}{B}, {T},...
Set:
Dominaria United
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{2}{W}
Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any car...
Set:
Dominaria United
Type:
Legendary Creature — Cat Warrior
Rarity:
Uncommon
Cost:
{3}{G}{W}
Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each ...
Set:
Dominaria United
Type:
Legendary Creature — Cat Warrior
Rarity:
Uncommon
Cost:
{3}{G}{W}
Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each ...
Set:
Dominaria United
Type:
Legendary Creature — Human Knight
Rarity:
Uncommon
Cost:
{2}{W}{U}{U}
FlyingWhenever you cast an instant or sorcery spell, create a 1/1 white Soldier creatu...
Set:
Dominaria United
Type:
Creature — Treefolk
Rarity:
Common
Cost:
{7}{G}
Domain — This spell costs {1} less to cast for each basic land type among lands you control.
To the long-liv...
Set:
Dominaria United
Type:
Legendary Creature — Human Knight
Rarity:
Uncommon
Cost:
{2}{W}{U}{U}
FlyingWhenever you cast an instant or sorcery spell, create a 1/1 white Soldier creatu...
Set:
Dominaria United
Type:
Legendary Creature — Human Knight
Rarity:
Uncommon
Cost:
{1}{R}{R}{W}
Vigilance, trampleWhenever Tori D'Avenant, Fury Rider attacks, all other attacking cre...
Set:
Dominaria United
Type:
Creature — Lyzard
Rarity:
Common
Cost:
{1}{G}
Domain — {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you c...
Set:
Dominaria United
Type:
Legendary Creature — Human Warrior
Rarity:
Mythic
Cost:
{G}{W}{U}
LifelinkAt the beginning of your end step, you may pay {X}. If you do, draw X cards. X can...
Set:
Dominaria United
Type:
Legendary Creature — Human Wizard
Rarity:
Uncommon
Cost:
{1}{U}{B}{B}
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.You may cast...
Set:
Dominaria United
Type:
Legendary Creature — Elf Noble
Rarity:
Uncommon
Cost:
{G}{W}{W}
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you...
Set:
Dominaria United
Type:
Legendary Creature — Efreet Wizard
Rarity:
Uncommon
Cost:
{2}{U}{U}{R}
You may cast sorcery spells as though they had flash.Whenever Najal, the Storm Runner...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '