Set:
Dominaria United
Type:
Legendary Creature — Human Wizard
Rarity:
Mythic
Cost:
{W}{U}{B}{R}{G}
Legendary creatures you control get +X/+X where X is the number of legendary creature...
Set:
Dominaria United
Type:
Instant
Rarity:
Common
Cost:
{G}
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
“Why fight over the...
Set:
Dominaria United
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}{W}
When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Tempor...
Set:
Dominaria United
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you c...
Set:
Dominaria United
Type:
Creature — Demon
Rarity:
Rare
Cost:
{4}{B}{B}
Flying, trample As Tyrannical Pitlord enters the battlefield, choose another creature you control. Those cho...
Set:
Dominaria United
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{B}
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bi...
Set:
Dominaria United
Type:
Creature — Human Warrior
Rarity:
Rare
Cost:
{1}{R}
Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha'...
Set:
Dominaria United
Type:
Creature — Phyrexian Sphinx
Rarity:
Rare
Cost:
{3}{U}{U}
Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost ...
Set:
Dominaria United
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{R}
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, a...
Set:
Dominaria United
Type:
Creature — Merfolk Wizard
Rarity:
Rare
Cost:
{1}{U}
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unles...
Set:
Dominaria United
Type:
Creature — Kor Soldier
Rarity:
Rare
Cost:
{1}{W}
Other Soldiers you control get +1/+1. {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 co...
Set:
Dominaria United
Type:
Legendary Creature — Frog Beast
Rarity:
Uncommon
Cost:
{B}{B}{G}
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the...
Set:
Dominaria United
Type:
Legendary Creature — Dragon
Rarity:
Mythic
Cost:
{2}{R}{G}{W}
Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '