Set:
Aether Revolt
Type:
Artifact Creature — Construct
Rarity:
Uncommon
Cost:
{4}
When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card w...
Set:
Innistrad
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{5}
IndestructibleWhenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destro...
Set:
Fifth Dawn
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{9}
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.){4}...
Set:
Modern Masters 2015
Type:
Artifact Creature — Construct
Rarity:
Common
Cost:
{3}
When Cathodion dies, add {C}{C}{C}.
Instead of creating a tool that would be damaged by heat, the ...
Set:
Conspiracy
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{4}
No more than one creature can attack each combat.No more than one creature can block each combat.
Scholars sa...
Set:
Eternal Masters
Type:
Artifact Creature — Construct
Rarity:
Uncommon
Cost:
{2}
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
T...
Set:
Urza's Destiny
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{3}
{T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
"At th...
Set:
Dissension
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{4}
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does,...
Set:
Commander 2014
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{2}
Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.W...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '