Set:
Conspiracy
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}{B}
Each player loses 1 life for each creature they control.
In Urborg, the instigators of each new rebellion are soaked in the...
Set:
Conspiracy
Type:
Creature — Spirit
Rarity:
Uncommon
Cost:
{4}{U}{U}
FlyingWhenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter...
Set:
Conspiracy
Type:
Conspiracy
Rarity:
Common
(Start the game with this conspiracy face up in the command zone.)At the beginning of the first upkeep, create a 1/1 colorless Construct a...
Set:
Conspiracy
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{G}{G}
Enchant landEnchanted land has "{T}: Create a 1/1 green Squirrel creature token."
In the treetops, unseen by m...
Set:
Conspiracy
Type:
Sorcery
Rarity:
Uncommon
Cost:
{X}{U}
Draw four cards, then choose X cards in your hand and discard the rest.
The ideas came flooding in so fast that they couldn'...
Set:
Conspiracy
Type:
Creature — Spirit
Rarity:
Uncommon
Cost:
{B}
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
"Look at her, once filled with innocence. De...
Set:
Conspiracy
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature gets +2/+2.As long as equipped creature has defender, it can attack as though it didn't have def...
Set:
Conspiracy
Type:
Artifact Creature — Construct
Rarity:
Common
Cost:
{4}
Draft Cogwork Librarian face up.As you draft a card, you may draft an additional card from that booster pac...
Set:
Conspiracy
Type:
Creature — Insect
Rarity:
Uncommon
Cost:
{3}{R}
Trample, hasteWhenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, ...
Set:
Conspiracy
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{G}
Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green ...
Set:
Conspiracy
Type:
Creature — Faerie
Rarity:
Uncommon
Cost:
{1}{U}
Flying{T}: Target creature gains flying until end of turn.
"Take my hand and dance to the music of the winds."
Set:
Conspiracy
Type:
Creature — Giant Soldier
Rarity:
Uncommon
Cost:
{5}{W}
Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes fo...
Set:
Conspiracy
Type:
Instant
Rarity:
Common
Cost:
{1}{R}{R}
Orcish Cannonade deals 2 damage to any target and 3 damage to you.Draw a card.
"Crispy! Scarback! Load another volcano-ball...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '