Set:
Commander Legends
Type:
Legendary Creature — Human Scout
Rarity:
Rare
Cost:
{2}{R}{G}
Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card,...
Set:
Commander Legends
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{W}{W}
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other...
Set:
Commander Legends
Type:
Legendary Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{R}{G}
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greates...
Set:
Commander Legends
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{W}{W}
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other...
Set:
Commander Legends
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{U}
Enchant creatureWhen Fall from Favor enters the battlefield, tap enchanted creature and you become the monar...
Set:
Commander Legends
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent contro...
Set:
Commander Legends
Type:
Creature — Archon
Rarity:
Mythic
Cost:
{4}{W}{W}
FlyingWhen Archon of Coronation enters the battlefield, you become the monarch.As long as you're the monar...
Set:
Commander Legends
Type:
Instant
Rarity:
Common
Cost:
{2}{R}
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
"The fires of ...
Set:
Commander Legends
Type:
Sorcery
Rarity:
Common
Cost:
{3}{W}
Put a +1/+1 counter on each creature you control.
"This is about more than aether or inventions. Tezzeret's schemes mus...
Set:
Commander Legends
Type:
Creature — Dragon
Rarity:
Uncommon
Cost:
{4}{B}{B}
FlyingWhen Noxious Dragon dies, you may destroy target creature with mana value 3 or less.
Dragons of Si...
Set:
Commander Legends
Type:
Legendary Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{5}{B}
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '