Set:
Commander Legends
Type:
Instant
Rarity:
Common
Cost:
{G}{U}
Draw a card. You may put a land card from your hand onto the battlefield.
Cyclical and spiral patterns are the specialt...
Set:
Commander Legends
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{G}
Landfall — Whenever a land enters the battlefield under your control, choose one —• Put a +1/+1 counter on target...
Set:
Commander Legends
Type:
Enchantment
Rarity:
Common
Cost:
{1}{G}
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart E...
Set:
Commander Legends
Type:
Land
Rarity:
Uncommon
Coral Atoll enters the battlefield tapped.When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island yo...
Set:
Commander Legends
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{G}{U}
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater po...
Set:
Commander Legends
Type:
Artifact
Rarity:
Rare
Cost:
{4}
Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
"The shadow ...
Set:
Commander Legends
Type:
Artifact
Rarity:
Common
Cost:
{2}
{1}, {T}: Add {G}{U}.
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar ...
Set:
Commander Legends
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{3}
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.Equip {3}
When wielded by a tr...
Set:
Commander Legends
Type:
Land
Rarity:
Common
Wind-Scarred Crag enters the battlefield tapped.When Wind-Scarred Crag enters the battlefield, you gain 1 life.{T}: Add {R} or {W}.
Set:
Commander Legends
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
You may play an additional land this turn.Draw a card.
An explorer's reward is a view of tomorrow's possibilities.
Set:
Commander Legends
Type:
Sorcery
Rarity:
Common
Cost:
{2}{G}
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the oth...
Set:
Commander Legends
Type:
Land
Rarity:
Uncommon
Jungle Basin enters the battlefield tapped.When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '