Set:
Commander 2021
Type:
Creature — Kraken
Rarity:
Rare
Cost:
{5}{U}
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue K...
Set:
Commander 2021
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{B}
Attacking Pests you control get +1/+0 and have menace.Whenever a nontoken creature you control dies, create a 1/1 black ...
Set:
Commander 2021
Type:
Instant
Rarity:
Rare
Cost:
{3}{U}{U}
Choose one —• Return all creature tokens to their owners' hands.• Return all nontoken creatures to their owners' hands.
...
Set:
Commander 2021
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Whenever you cast a spell with {X} in its mana cost, put two charge counters on Elementalist's Palette.{T}: Add one mana of an...
Set:
Commander 2021
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{W}
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you ...
Set:
Commander 2021
Type:
Legendary Creature — Merfolk Wizard
Rarity:
Mythic
Cost:
{2}{G}{U}
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent contr...
Set:
Commander 2021
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{X}{2}{G}
When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1...
Set:
Commander 2021
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{R}{R}
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is t...
Set:
Commander 2021
Type:
Creature — Beast
Rarity:
Rare
Cost:
{4}{G}
Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until ...
Set:
Commander 2021
Type:
Legendary Creature — Spirit Warrior
Rarity:
Rare
Cost:
{2}{R}
HasteWhenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may pl...
Set:
Commander 2021
Type:
Land
Rarity:
Rare
Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
Set:
Commander 2021
Type:
Land
Rarity:
Rare
Temple of Malady enters the battlefield tapped.When Temple of Malady enters the battlefield, scry 1.{T}: Add {B} or {G}.
Set:
Commander 2021
Type:
Land
Rarity:
Rare
{T}: Add {C}.{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour...
Set:
Commander 2021
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{B}
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '