Set:
Commander 2018
Type:
Creature — Human Monk
Rarity:
Rare
Cost:
{1}{G}
{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budok...
Set:
Commander 2018
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{R}{R}{R}
Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.)Reveal the top X cards of y...
Set:
Commander 2018
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{R}{R}
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a ...
Set:
Commander 2018
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{1}, {T}: Add {W}{U}.
The maze-like design embodies the core of Azorius law—strict structure designed to test wills and st...
Set:
Commander 2018
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature has hexproof and haste.Equip {1}
"There is great wisdom in rushing headlong into combat . . ...
Set:
Commander 2018
Type:
Creature — Hydra
Rarity:
Mythic
Cost:
{4}{G}{G}
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
...
Set:
Commander 2018
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{G}{G}
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.Reveal cards f...
Set:
Commander 2018
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{5}
TrampleWhenever Geode Golem deals combat damage to a player, you may cast your commander from the command...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '