Set:
Commander 2018
Type:
Artifact
Rarity:
Common
Cost:
{2}
{T}: Add {C}.{1}, {T}, Sacrifice Mind Stone: Draw a card.
"What is mana but possibility, an idea not yet given form?" —Jhoir...
Set:
Commander 2018
Type:
Snow Creature — Angel
Rarity:
Rare
Cost:
{4}{W}{W}
Flying, vigilance{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to ...
Set:
Commander 2018
Type:
Creature — Zombie
Rarity:
Uncommon
Cost:
{2}{B}
MenaceLieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses...
Set:
Commander 2018
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat ...
Set:
Commander 2018
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{1}{R}
HasteLieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/...
Set:
Commander 2018
Type:
Artifact
Rarity:
Rare
Cost:
{5}
Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, create a token that'...
Set:
Commander 2018
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{U}{U}
FlashAt the beginning of each player's draw step, that player draws an additional card.
"Knowledge is cruel. It will ...
Set:
Commander 2018
Type:
Artifact
Rarity:
Common
Cost:
{2}
{1}, {T}: Add {W}{B}.
The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its be...
Set:
Commander 2018
Type:
Legendary Creature — Human Knight
Rarity:
Rare
Cost:
{2}{R}
Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that m...
Set:
Commander 2018
Type:
Land
Rarity:
Uncommon
Seaside Citadel enters the battlefield tapped.{T}: Add {G}, {W}, or {U}.
For wisdom's sake, it was built high to gaze on all things. For g...
Set:
Commander 2018
Type:
Creature — Snake Shaman
Rarity:
Common
Cost:
{1}{G}
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefiel...
Set:
Commander 2018
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{U}{U}
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choos...
Set:
Commander 2018
Type:
Legendary Creature — Human Ninja
Rarity:
Rare
Cost:
{1}{U}{B}
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this ca...
Set:
Commander 2018
Type:
Artifact Creature — Vedalken Artificer
Rarity:
Common
Cost:
{1}{U}
Artifact spells you cast cost {1} less to cast.
The greatest masters of the craft abandon t...
Set:
Commander 2018
Type:
Artifact
Rarity:
Rare
Cost:
{5}
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact t...
Set:
Commander 2018
Type:
Artifact Creature — Juggernaut
Rarity:
Rare
Cost:
{5}
IndestructibleDarksteel Juggernaut's power and toughness are each equal to the number of artifacts you c...
Set:
Commander 2018
Type:
Sorcery
Rarity:
Common
Cost:
{2}{G}
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.Threshold — If seven or...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '