Set:
Commander 2014
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Scry 2, then draw two cards. You lose 2 life.
The dead know lessons the living haven't learned.
Set:
Commander 2014
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{B}{B}
Choose two —• Target player loses X life.• Return target creature card with mana value X or less from your graveyard to t...
Set:
Commander 2014
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{3}
Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle.E...
Set:
Commander 2014
Type:
Creature — Demon
Rarity:
Rare
Cost:
{5}{B}{B}{B}
Flying{B}: Pestilence Demon deals 1 damage to each creature and each player.
"I have schemed too long to be s...
Set:
Commander 2014
Type:
Instant
Rarity:
Rare
Cost:
{4}{U}
Choose an opponent. You and that player each draw three cards.Choose an opponent. Untap all nonland permanents you control a...
Set:
Commander 2014
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{R}{R}
For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number ...
Set:
Commander 2014
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{4}{B}
DeathtouchAt the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player t...
Set:
Commander 2014
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{G}
Choose an opponent. You and that player each create an X/X green Treefolk creature token.Choose an opponent. You and that pl...
Set:
Commander 2014
Type:
Creature — Avatar
Rarity:
Mythic
Cost:
{4}{W}{W}{W}
Serra Avatar's power and toughness are each equal to your life total.When Serra Avatar is put into a grave...
Set:
Commander 2014
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature has hexproof and haste.Equip {1}
"There is great wisdom in rushing headlong into combat . . ...
Set:
Commander 2014
Type:
Creature — Dragon
Rarity:
Mythic
Cost:
{6}{R}{R}
FlashFlyingWhen Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any n...
Set:
Commander 2014
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{B}
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the batt...
Set:
Commander 2014
Type:
Instant
Rarity:
Rare
Cost:
{X}{R}{R}
Starstorm deals X damage to each creature.Cycling {3} ({3}, Discard this card: Draw a card.)
Ever since the disaster, the...
Set:
Commander 2014
Type:
Creature — Zombie
Rarity:
Common
Cost:
{3}{B}{B}
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion t...
Set:
Commander 2014
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
All creatures get -1/-1 until end of turn for each Swamp you control.
"It's only torture if you're strong enough to survi...
Set:
Commander 2014
Type:
Creature — Demon
Rarity:
Mythic
Cost:
{2}{B}{B}
Flying, trampleYou can't win the game and your opponents can't lose the game.
His slaves crave death more than...
Set:
Commander 2014
Type:
Artifact Creature — Bird
Rarity:
Rare
Cost:
{3}
FlyingWhen Junk Diver dies, return another target artifact card from your graveyard to your hand.
Garbage in, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '