Set:
Dissension
Type:
Artifact
Rarity:
Uncommon
Cost:
{4}
{T}: You gain 1 life.{T}, Discard a card: You gain 3 life.
Once tasted, the flavor of skullmead lingers in the throat, a secre...
Set:
Core Set 2019
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Transmogrifying Wand enters the battlefield with three charge counters on it.{1}, {T}, Remove a charge counter from Transmogrif...
Set:
Battlebond
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Choose a player. That player adds one mana of any color they choose.
The first searchlights were given as gifts, symbols ...
Set:
Aether Revolt
Type:
Artifact
Rarity:
Common
Cost:
{1}
{R}, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker.When Implement of Combustion is pu...
Set:
Fallen Empires
Type:
Artifact
Rarity:
Rare
Cost:
{1}
{2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you...
Set:
Commander 2015
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{3}
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.Equip {3}
When wielded by a true ...
Set:
Battle for Zendikar
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{1}
Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature...
Set:
Kaladesh
Type:
Artifact
Rarity:
Rare
Cost:
{4}
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '