Set:
The Secret Forces
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1200
Defense:
1000
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires us...
Set:
Hidden Arsenal 6: Omega Xyz
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
700
Defense:
500
If you Ritual Summon a WATER Ritual Monster, this card can be used as the entir...
Set:
Hidden Arsenal 3
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
500
Defense:
200
Once per turn, you can return 2 "Ice Barrier" monsters in your Graveyard. Return the selec...
Set:
Shadows in Valhalla
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1900
You can discard 2 other WATER monsters to the GY; Special Summon this card from your ...
Set:
Number Hunters
Card type:
Ritual Monster
Rarity:
Super Rare
Attack:
2450
Defense:
2000
You can Ritual Summon this card with "Resurrection of Chakra".
Set:
The New Challengers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2200
Defense:
0
When this card you control is destroyed by battle or card effect and sent to your Gravey...
Set:
Circuit Break
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
1500
Defense:
1000
If this card is Normal or Special Summoned: You can banish the top 3 cards of your De...
Set:
Circuit Break
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1600
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all ...
Set:
Maximum Crisis
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
3000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card f...
Set:
Fists of the Gadgets
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
1200
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card yo...
Set:
Shadow of Infinity
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
800
Increase the ATK of this card by 300 points for each T.A.D.P.O.L.E. in your Graveyard.
Set:
The Shining Darkness
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
600
When this card is Normal Summoned, you can send 1 WATER monster from your Deck to your Gr...
Set:
Hidden Arsenal 6: Omega Xyz
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1700
Defense:
900
When this card is sent to the Graveyard by a card effect: Look at the top 3 ca...
Set:
Dark Beginning 2
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
100
This card can attack your opponent's Life Points directly. Each time this card inflicts battle d...
Set:
Shadows in Valhalla
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1700
Defense:
2400
You can discard 1 other WATER monster to the GY; Special Summon this card from your h...
Set:
Crimson Crisis
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
600
During battle between this attacking card and a Defense Position monster whose DEF is lower tha...
Set:
The Secret Forces
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
2000
Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card you...
Set:
Starter Deck: Pegasus
Card type:
Toon/Effect Monster
Rarity:
Common
Attack:
1400
Defense:
1500
This card cannot be summoned unless "Toon World" is on the field. This card cannot...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '