Set:
Soul Fusion
Card type:
Normal Spell
Rarity:
Super Rare
Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and A...
Set:
2011 Duelist Pack Tin
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1200
1 Dark Tuner + 1 or more non - Tuner Insect - Type monsters If this card at...
Set:
Judgment of the Light
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1200
1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroy...
Set:
Structure Deck: Seto Kaiba
Card type:
Field Spell
Rarity:
Common
When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per tu...
Set:
Maximum Gold: El Dorado
Card type:
Normal Trap
Rarity:
Gold Rare
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do,...
Set:
Soul Fusion
Card type:
Normal Spell
Rarity:
Super Rare
Pay half your LP; Send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You ...
Set:
Legendary Collection 4: Joey's World
Card type:
Normal Spell
Rarity:
Ultra Rare
If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opp...
Set:
Super Starter: V for Victory Power-Up Pack
Card type:
Normal Spell
Rarity:
Ultra Rare
Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" mons...
Set:
2012 Collectors Tin
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1400
Defense:
600
During either player’s turn: You can target 1 “Wind-Up” monster you control; banish it...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '