Set:
OTS Tournament Pack 10
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1850
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" c...
Set:
The Infinity Chasers
Card type:
Normal Spell
Rarity:
Super Rare
Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field,...
Set:
Starter Deck: Joey
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
400
Toss a coin and call Heads or Tails. If you call it right, your opponent's monsters on the f...
Set:
Mystic Fighters
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
500
Defense:
1800
You can discard this card and 1 Dragon or WIND monster; Special Summon 1 "Tempest, Dragon ...
Set:
Rising Rampage
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
1500
1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can ...
Set:
Speed Duel: Tournament Pack 2
Card type:
Normal Trap
Rarity:
Super Rare
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
Set:
Structure Deck: The Dark Emperor
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
1600
When this card battles an opponent's monster, after damage calculation you c...
Set:
Premium Gold
Card type:
Normal Spell
Rarity:
Gold Secret Rare
If your opponent controls a monster and you control no monsters: Special Summon 1 "Gagaga" monster from your Deck. You ...
Set:
Battles of Legend: Light's Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Cannot be Special Summoned from the Deck. If you control no monsters, you ca...
Set:
2012 Collectors Tin
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2800
Defense:
2000
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 card y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '