Set:
Return of the Duelist
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
500
Defense:
400
When this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell Card fr...
Set:
Soul of the Duelist
Card type:
Continuous Trap
Rarity:
Rare
As long as a monster(s) remains) on your side of the field, battle damage to the controller of this card becomes 0
Set:
Shadow of Infinity
Card type:
Effect Monster
Rarity:
Rare
Attack:
2000
Defense:
0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the ...
Set:
Rise of Destiny
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
2800
Defense:
2000
This card can be Normal Summoned or Set without Tribute. In that case, the original AT...
Set:
Return of the Duelist
Card type:
Effect Monster
Rarity:
Rare
Attack:
1100
Defense:
0
You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your han...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '