Set:
Absolute Powerforce
Card type:
Ritual/Effect Monster
Rarity:
Ultimate Rare
Attack:
2500
Defense:
1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual o...
Set:
Dark Beginning 2
Card type:
Continuous Spell
Rarity:
Common
During your opponent's Standby Phase, draw cards until you have 4 cards in your hand. During your Standby Phase, discard ...
Set:
Shadow Specters
Card type:
Xyz/Effect Monster
Rarity:
Ultimate Rare
Attack:
2800
Defense:
1800
2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xy...
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
0
At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws...
Set:
Ancient Sanctuary
Card type:
Continuous Trap
Rarity:
Common
When a FIRE monster on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '