Set:
Duel Power
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2100
Defense:
1400
If only your opponent controls a monster, you can Special Summon this card (from your hand). T...
Set:
Duel Power
Card type:
Normal Trap
Rarity:
Ultra Rare
Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck or GY with a d...
Set:
Duel Power
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1200
Defense:
1000
You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1...
Set:
Duel Power
Card type:
Normal Spell
Rarity:
Ultra Rare
Target 1 "Decode Talker" you control; apply the following effects this turn, depending on the number of monsters it currently p...
Set:
Duel Power
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
1000
1 Tuner + 1+ non-Tuner monsters Once per turn, during the Standby Phase: Place 1 Signa...
Set:
Duel Power
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2300
"Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and ...
Set:
Duel Power
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
4500
Defense:
4500
5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5...
Set:
Duel Power
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
2+ Thunder monsters During your Main Phase, if this card was Link Summoned: You can target 1 of your "Thu...
Set:
Duel Power
Card type:
Normal Spell
Rarity:
Ultra Rare
To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '