Set:
Code of the Duelist
Card type:
Field Spell
Rarity:
Ultra Rare
Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controlle...
Set:
Shonen Jump Magazine Promos
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
?
Defense:
?
This card cannot be Special Summoned. This card cannot be Normal Summoned or Set ex...
Set:
Shonen Jump Magazine Promos
Card type:
Quick Play Spell
Rarity:
Ultra Rare
Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined ...
Set:
Code of the Duelist
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2200
Defense:
2100
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while...
Set:
Code of the Duelist
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
100
Defense:
2000
If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from...
Set:
Legendary Dragon Decks
Card type:
Continuous Trap
Rarity:
Ultra Rare
Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card l...
Set:
Circuit Break
Card type:
Quick Play Spell
Rarity:
Ultra Rare
During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arriv...
Set:
2017 Mega-Tins Mega Pack
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Grave...
Set:
Shonen Jump Magazine Promos
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2200
Defense:
2500
When this card is sent to the Graveyard, you can activate its effect. You can...
Set:
Shonen Jump Magazine Promos
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
?
Defense:
?
This card cannot be Special Summoned. You must Tribute 3 monsters to Normal Summon ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '