Set:
Structure Deck: Zombie Horde
Card type:
Quick Play Spell
Rarity:
Common
Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During...
Set:
Structure Deck: Zombie Horde
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2000
During the Standby Phase, if a face-up card is in a Field Zone and this card...
Set:
Structure Deck: Zombie Horde
Card type:
Normal Spell
Rarity:
Common
Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also ban...
Set:
Structure Deck: Zombie Horde
Card type:
Normal Spell
Rarity:
Common
If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of i...
Set:
Structure Deck: Zombie Horde
Card type:
Continuous Spell
Rarity:
Common
Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '