Set:
Structure Deck: Wave of Light
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
300
Defense:
500
When your opponent activates a monster effect (Quick Effect): You can send ...
Set:
Structure Deck: Wave of Light
Card type:
Counter Trap
Rarity:
Common
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an...
Set:
Structure Deck: Wave of Light
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
500
Defense:
200
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy mons...
Set:
Structure Deck: Wave of Light
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
1800
While you draw a Fairy monster(s) (except during the Damage Step). You can reve...
Set:
Structure Deck: Wave of Light
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2300
If you activate a Counter Trap Card, OR if you negate the activation of a S...
Set:
Structure Deck: Wave of Light
Card type:
Normal Spell
Rarity:
Common
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resol...
Set:
Structure Deck: Wave of Light
Card type:
Field Spell
Rarity:
Common
Battle Damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Set:
Structure Deck: Wave of Light
Card type:
Effect Monster
Rarity:
Common
Attack:
2800
Defense:
2400
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Tr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '