Set:
Structure Deck: Synchron Extreme
Card type:
Quick Play Spell
Rarity:
Common
Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected c...
Set:
Structure Deck: Synchron Extreme
Card type:
Synchro/Tuner/Effect Monster
Rarity:
Super Rare
Attack:
500
Defense:
2100
1 Tuner + 1 or more non-Tuner monsters Once per turn: You c...
Set:
Structure Deck: Synchron Extreme
Card type:
Counter Trap
Rarity:
Common
When a monster(s) would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that inc...
Set:
Structure Deck: Synchron Extreme
Card type:
Normal Spell
Rarity:
Common
Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.
Set:
Structure Deck: Synchron Extreme
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
During your opponent's Main Phase: You can send this card from your hand to ...
Set:
Structure Deck: Synchron Extreme
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
800
When a monster(s) is Special Summoned from your Graveyard (except during the D...
Set:
Structure Deck: Synchron Extreme
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by ...
Set:
Structure Deck: Synchron Extreme
Card type:
Normal Trap
Rarity:
Common
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '