Set:
Structure Deck: Samurai Warlords
Card type:
Continuous Trap
Rarity:
Common
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the Gravey...
Set:
Structure Deck: Samurai Warlords
Card type:
Field Spell
Rarity:
Common
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Mons...
Set:
Structure Deck: Samurai Warlords
Card type:
Effect Monster
Rarity:
Common
Attack:
400
Defense:
0
If your opponent controls a monster and you control no monsters, you can Special...
Set:
Structure Deck: Samurai Warlords
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). T...
Set:
Structure Deck: Samurai Warlords
Card type:
Continuous Spell
Rarity:
Common
All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you contr...
Set:
Structure Deck: Samurai Warlords
Card type:
Effect Monster
Rarity:
Common
Attack:
2200
Defense:
1200
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) ...
Set:
Structure Deck: Samurai Warlords
Card type:
Union Monster
Rarity:
Common
Attack:
500
Defense:
500
Once per turn, you can either: Target 1 face-up "Six Samurai" monster you contr...
Set:
Structure Deck: Samurai Warlords
Card type:
Tuner Monster
Rarity:
Common
Attack:
300
Defense:
700
During damage calculation, in either player's turn, if a "Six Samurai" monster ...
Set:
Structure Deck: Samurai Warlords
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
1000
Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target...
Set:
Structure Deck: Samurai Warlords
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
600
While this card is face-up on the field, it cannot be Tributed, except for th...
Set:
Structure Deck: Samurai Warlords
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1200
At the start of the Damage Step, if this card attacked a face-down Defense P...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '