Set:
Structure Deck: Machine Reactor
Card type:
Normal Spell
Rarity:
Common
Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.
Set:
Structure Deck: Machine Reactor
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
500
Defense:
2000
If this card is Normal or Special Summoned: You can declare 1 card type (M...
Set:
Structure Deck: Machine Reactor
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1000
When this card destroys an opponent's monster by battle and sends it to the G...
Set:
Structure Deck: Machine Reactor
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2700
Defense:
1700
At the end of the Damage Step, when this card that was Tribute Summoned b...
Set:
Structure Deck: Machine Reactor
Card type:
Effect Monster
Rarity:
Common
Attack:
600
Defense:
200
You can Special Summon this card (from your hand) by banishing 1 Spell Card fro...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '