Set:
Structure Deck: Albaz Strike
Card type:
Effect Monster
Rarity:
Common
Attack:
2800
Defense:
2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon ...
Set:
Structure Deck: Albaz Strike
Card type:
Normal Spell
Rarity:
Common
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, fo...
Set:
Structure Deck: Albaz Strike
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
During your opponent's Main Phase (Quick Effect): You can send this card from yo...
Set:
Structure Deck: Albaz Strike
Card type:
Tuner/Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
1500
When a monster declares an attack: You can Special Summon this card fr...
Set:
Structure Deck: Albaz Strike
Card type:
Quick-Play Spell
Rarity:
Common
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects...
Set:
Structure Deck: Albaz Strike
Card type:
Normal Spell
Rarity:
Super Rare
Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 mons...
Set:
Structure Deck: Albaz Strike
Card type:
Normal Spell
Rarity:
Common
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, includin...
Set:
Structure Deck: Albaz Strike
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
0
You can send any number of Dragon monsters from your hand and/or face-up field to t...
Set:
Structure Deck: Albaz Strike
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
If a monster you control is destroyed by battle or an opponent's card effect: You can ...
Set:
Structure Deck: Albaz Strike
Card type:
Normal Spell
Rarity:
Common
Special Summon 1 of your "Fallen of Albaz" that is banished, in your hand, or in your GY. During the End Phase, i...
Set:
Structure Deck: Albaz Strike
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
0
When your opponent activates a monster effect, while you control a Fusion Monste...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '