Set:
Starter Deck: Codebreaker
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1000
1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from ...
Set:
Starter Deck: Codebreaker
Card type:
Field Spell
Rarity:
Common
All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monster in the GY; shuffle it into the De...
Set:
Starter Deck: Codebreaker
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1200
All other Cyberse monsters you control gain 300 ATK/DEF. Once per turn: You can Tri...
Set:
Starter Deck: Codebreaker
Card type:
Quick Play Spell
Rarity:
Common
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the...
Set:
Starter Deck: Codebreaker
Card type:
Continuous Spell
Rarity:
Super Rare
If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monst...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '