Set:
Battles of Legend: Relentless Revenge
Card type:
Continuous Trap
Rarity:
Secret Rare
Activate by sending 1 face-up "Empty Machine" in your Spell & Trap Zone to the GY. Once per ...
Set:
Battles of Legend: Relentless Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1850
Defense:
1300
Once per opponet's turn, if this card would be destroyed by their ...
Set:
Shadows in Valhalla
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
0
Defense:
2600
2 Level 4 monsters When this card is Xyz Summoned: You can discard any number of ca...
Set:
Battles of Legend: Relentless Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
2500
Defense:
2450
Once per turn, during your Main Phase: You can roll a six-sided di...
Set:
Hidden Summoners
Card type:
Ritual/Effect Monster
Rarity:
Secret Rare
Attack:
1200
Defense:
1200
You can Ritual Summon this card with "Rebirth of Nephthys". You can only use eac...
Set:
Cybernetic Horizon
Card type:
Normal Spell
Rarity:
Secret Rare
Special Summon 1 "Cyber Dragon" from your hand or GY. It cannot be destroyed by card effects.
Set:
Battles of Legend: Relentless Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
600
Defense:
1500
If this card is Normal or Special Summoned: You can target 1 Level ...
Set:
Shadows in Valhalla
Card type:
Normal Spell
Rarity:
Secret Rare
Special Summon any number of “Valkyrie” monsters with different names from your hand. If you Special Summoned 3 or mo...
Set:
Soul Fusion
Card type:
Normal Trap
Rarity:
Secret Rare
Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it c...
Set:
Cybernetic Horizon
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
2000
2 monsters, including at least 1 "Mekk-Knight" monster If this card is Link Summoned: You can di...
Set:
Hidden Summoners
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
2400
2+ monsters, including a Ritual Monster While this card is in the Extra Monster Zone, monsters you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '