Set:
Savage Strike
Card type:
Continuous Spell
Rarity:
Common
Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10,000...
Set:
Savage Strike
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
2100
Defense:
0
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once ...
Set:
Savage Strike
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1200
2 Cyberse monsters You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then...
Set:
Savage Strike
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2000
1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opp...
Set:
Savage Strike
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
1900
Defense:
0
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Swordsaga(s)" once p...
Set:
Savage Strike
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
200
You can send this card from your hand or field to the GY, then target 1 Dragon monster you contro...
Set:
Savage Strike
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summ...
Set:
Savage Strike
Card type:
Tuner/Effect Monster
Rarity:
Rare
Attack:
100
Defense:
100
Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by i...
Set:
Savage Strike
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
600
If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce its ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '