Set:
Return of the Duelist
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
2300
Defense:
1500
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card...
Set:
Return of the Duelist
Card type:
Field Spell
Rarity:
Secret Rare
All "Crystal Beast" monsters on the field and in the Graveyard become DARK. If "Rainbow Dragon" or "Rainbow Dark Dra...
Set:
Return of the Duelist
Card type:
Normal Trap
Rarity:
Super Rare
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of one of those monsters wi...
Set:
Return of the Duelist
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
2000
3 Level 4 monsters Once per turn, you can activate 1 of these effects •Detach 3...
Set:
Return of the Duelist
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1000
Defense:
1000
When this card you control is destroyed by your opponent's card (either by battle o...
Set:
Return of the Duelist
Card type:
Effect Monster
Rarity:
Common
Attack:
3000
Defense:
1800
At the end of the Damage Step, if this Defense Position card was attacked by a monster ...
Set:
Return of the Duelist
Card type:
Normal Spell
Rarity:
Common
Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards or your Deck, add 1 of them to ...
Set:
Return of the Duelist
Card type:
Effect Monster
Rarity:
Rare
Attack:
1300
Defense:
400
If your opponent controls a monster and you control no monsters, you can Special Summon th...
Set:
Return of the Duelist
Card type:
Normal Spell
Rarity:
Common
Target 1 face-up Xyz Monster on the field; attach this card to it as an Xyz Material.
Set:
Return of the Duelist
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2700
Defense:
1000
2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '