Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Cannot be destroyed by battle. If this card was Normal Summoned, during ...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2300
You can Tribute Summon this card by Tributing 1 Reptile monster. W...
Set:
Ancient Guardians
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
0
You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck t...
Set:
Ancient Guardians
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
400
Defense:
2400
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then yo...
Set:
Ancient Guardians
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
2000
You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your De...
Set:
Ancient Guardians
Card type:
Effect Monster
Rarity:
Rare
Attack:
1500
Defense:
1700
If this card is sent from the field to the GY, or Special Summoned from the GY: You can activ...
Set:
Ancient Guardians
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2700
Defense:
2100
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a ...
Set:
Ancient Guardians
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2800
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If yo...
Set:
Legendary Collection 2
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1900
Defense:
200
While you control a Reptile-Type monster, if a Reptile-Type monster you control att...
Set:
Lord of the Tachyon Galaxy
Card type:
Xyz/Effect Monster
Rarity:
Common
Attack:
2300
Defense:
2000
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card...
Set:
Judgment of the Light
Card type:
Tuner Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
1100
Cannot be Normal Summoned if you control a level 5 or higher monster. When this card...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '