Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
2500
Defense:
2000
3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card,...
Set:
Primal Origin
Card type:
Effect Monster
Rarity:
Rare
Attack:
1700
Defense:
1100
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summ...
Set:
Maximum Crisis
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
1900
Defense:
1000
2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 X...
Set:
Tactical Masters
Card type:
Normal Trap
Rarity:
Rare
Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can...
Set:
Tactical Masters
Card type:
Quick-Play Spell
Rarity:
Rare
Activate 1 of these effects, but skip your next Battle Phase after activation; • If your opponent adds a card(s) from their...
Set:
Tactical Masters
Card type:
Effect Monster
Rarity:
Rare
Attack:
2000
Defense:
0
If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1...
Set:
Tactical Masters
Card type:
Effect Monster
Rarity:
Rare
Attack:
1500
Defense:
0
(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set ...
Set:
Ignition Assault
Card type:
Fusion/Effect Monster
Rarity:
Rare
Attack:
2300
Defense:
2000
1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no dama...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '