Set:
Premium Gold: Infinite Gold
Card type:
Effect Monster
Rarity:
Gold Secret Rare
Attack:
500
Defense:
1800
During either player's turn: You can banish this card; Special Summon 1 ...
Set:
Premium Gold: Infinite Gold
Card type:
Normal Trap
Rarity:
Gold Rare
Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each pl...
Set:
Premium Gold: Infinite Gold
Card type:
Effect Monster
Rarity:
Gold Secret Rare
Attack:
1500
Defense:
1000
During either player's turn: You can banish this card; Special Summon 1...
Set:
Premium Gold: Infinite Gold
Card type:
Quick Play Spell
Rarity:
Gold Rare
Target 1 "HERO" monster you control; send it to the Graveyard, also, after that, if it left the field by th...
Set:
Premium Gold: Infinite Gold
Card type:
Quick Play Spell
Rarity:
Gold Rare
Until the end of your next turn after this card resolves, neither player can add cards from their Deck to t...
Set:
Premium Gold: Infinite Gold
Card type:
Xyz/Effect Monster
Rarity:
Gold Rare
Attack:
3200
Defense:
2000
3 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this ...
Set:
Premium Gold: Infinite Gold
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1700
Defense:
1000
If you control a monster that is not a "Burning Abyss" monster, destroy this c...
Set:
Premium Gold: Infinite Gold
Card type:
Effect Monster
Rarity:
Gold Secret Rare
Attack:
1900
Defense:
300
During either player's turn: You can banish this card; Special Summon 1 ...
Set:
Premium Gold: Infinite Gold
Card type:
Normal Trap
Rarity:
Gold Secret Rare
When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into...
Set:
Premium Gold: Infinite Gold
Card type:
Counter Trap
Rarity:
Gold Secret Rare
When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '