Set:
OTS Tournament Pack 12
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
0
If you control no Effect Monsters: You can Special Summon this card from your hand...
Set:
OTS Tournament Pack 12
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
200
If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do...
Set:
OTS Tournament Pack 12
Card type:
Normal Trap
Rarity:
Super Rare
Activate 1 of these effects. • Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target ...
Set:
OTS Tournament Pack 12
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
?
Defense:
?
This card's ATK/DEF are each equal to the number of your banished cards x 400.
Set:
OTS Tournament Pack 12
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1500
Defense:
2500
If you control no Effect Monsters: You can Special Summon this card from your hand...
Set:
OTS Tournament Pack 12
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
3000
Defense:
0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by ...
Set:
OTS Tournament Pack 12
Card type:
Counter Trap
Rarity:
Ultimate Rare
When a monster would be Summoned, OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summo...
Set:
OTS Tournament Pack 12
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
200
If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summone...
Set:
OTS Tournament Pack 12
Card type:
Quick Play Spell
Rarity:
Ultimate Rare
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
Set:
OTS Tournament Pack 12
Card type:
Ritual Spell
Rarity:
Common
This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or field ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '