Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Ghost/Gold Rare
Attack:
2700
Defense:
2500
When you take damage from a card your opponent controls: You can Special S...
Set:
Gold Series: Haunted Mine
Card type:
Ritual Spell
Rarity:
Common
This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field wh...
Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
2700
Defense:
2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" mon...
Set:
Gold Series: Haunted Mine
Card type:
Continuous Spell
Rarity:
Common
Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate ...
Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1000
When this card inflicts Battle Damage to your opponent, you can activate 1 of these...
Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1500
When this card inflicts Battle Damage to your opponent, you can activate 1 of these...
Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
1500
When this card inflicts Battle Damage to your opponent, you can activate 1 of these...
Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1700
Defense:
1000
If you control a face-up "Fabled" monster: You can send this card from your hand...
Set:
Gold Series: Haunted Mine
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
2700
Defense:
1800
You can Special Summon this card (from your Graveyard) by returning 1 face-up "D...
Set:
Gold Series: Haunted Mine
Card type:
Continuous Spell
Rarity:
Common
All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '