Set:
Ghosts from the Past
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2600
Defense:
200
1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You ca...
Set:
Ghosts from the Past
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1200
Defense:
1800
If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjust...
Set:
Ghosts from the Past
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
0
1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Su...
Set:
Ghosts from the Past
Card type:
Normal Trap
Rarity:
Ultra Rare
Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their Grav...
Set:
Ghosts from the Past
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher ...
Set:
Ghosts from the Past
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2000
Defense:
1100
1 Tuner + 1 or more non-Tuner FIRE monsters You can shuffle 2 "Laval" monste...
Set:
Ghosts from the Past
Card type:
Field Spell
Rarity:
Ultra Rare
Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from yo...
Set:
Ghosts from the Past
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
2000
If this card is Special Summoned from the Graveyard: You can banish as many face-up ...
Set:
Ghosts from the Past
Card type:
Quick-Play Spell
Rarity:
Ultra Rare
Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase...
Set:
Ghosts from the Past
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
600
1 Plant Normal Monster If a "Sunavalon" Link Monster(s) you control leaves the field by card eff...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '