Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
100
Defense:
600
When an opponent's monster declares a direct attack: You can Special Summon this card from...
Set:
Fusion Enforcers
Card type:
Equip Spell
Rarity:
Super Rare
Activate this card by targeting 1 "Predaplant" monster in your Graveyard; Special Summon it and equip it with this card. W...
Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
800
Defense:
1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or...
Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
500
Defense:
1100
This card can be used as a substitute for any 1 Fusion Material whose name is specificall...
Set:
Fusion Enforcers
Card type:
Equip Spell
Rarity:
Super Rare
Activate this card by banishing 1 Plant-Type monster from your Graveyard; equip this card to a monster your opponent contr...
Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
800
Defense:
400
You can send this card from your hand to the Graveyard, then target 1 face-up monster you ...
Set:
Fusion Enforcers
Card type:
Normal Spell
Rarity:
Super Rare
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also is destroy...
Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
300
Defense:
2100
When this card inflicts battle damage to your opponent: You can target 1 face-up monster ...
Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1600
Defense:
1000
This card gains 200 ATK for each Predator Counter on the field. When this card destroys ...
Set:
Fusion Enforcers
Card type:
Continuous Spell
Rarity:
Secret Rare
Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or Graveyard, but it ha...
Set:
Fusion Enforcers
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
800
Defense:
2300
You can Special Summon this card (from your hand or Graveyard) by Tributing 1 monster on...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '